Introduction to 3D Game Engine Design Using DirectX 9 and C#

J

joystick input

enumerating joysticks, 32

JoystickState structure, 33

Jukebox class

attributes and properties, 284

constructor, 285

holding collections, 287

methods

AddSong method, 285

Next method, 287

Play method, 286

Stop method, 287

playing multiple songs, 284

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