Introduction to 3D Game Engine Design Using DirectX 9 and C#

N

name , characteristic of object, 80

Name property

AIState class, 255

Fact class, 238

near clipping plane, 197

.NET Framework, running, 383

net_force attribute, CarDynamics class, 331

neural networks

advantages and drawbacks, 235

inference engines, 235

Neutral value, GearState enumeration, 346, 351

Next method, Jukebox class, 287

Node constructor, Cloth class, 364

Node structure attributes, Cloth class, 363

NodeIndex structure, Cloth class, 364

NonExclusive constant, CooperativeLevelFlags enumeration, 30

NoWindowsKey constant, CooperativeLevelFlags enumeration, 30

numerical comparison operators

Operator enumeration, 237

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