| The effects in Figure 30-49 through Figure 30-50 show the effects you can combine, typically only to vector graphics like polygons and Bezier curves. -
Connection Turning two or more objects into connected unfilled lines, which you can manipulate as you would Bezier curves -
Combining Two or more objects are turned into lines, preserving the fill color of one, which you can manipulate as you would Bezier curves -
Shapes features Merge, Subtract, and Intersect Figure 30-49. Conversion examples of combining vector objects Figure 30-50. Conversion examples of objects Connecting Objects as a Bezier Curve -
Select two or more objects. -
Right-click and choose Connect. -
The objects will be turned into unfilled lines (Figure 30-51), which you can manipulate as you would Bezier curves. Figure 30-51. Connecting objects -
Click the Edit Points icon to stop editing; it will become a normal object. -
Right-click the object and choose Break to turn the object into individual lines. Note To return the objects to normal, right-click and select Split, then click Edit Points. Combining Objects as a Bezier Curve -
Select two or more objects. -
Right-click and choose Combine. -
The objects will be turned into lines, preserving the fill (Figure 30-52), which you can manipulate as you would Bezier curves. Figure 30-52. Combining objects -
Click the Edit Points icon to stop editing; it will become a normal object. -
Right-click the object and choose Break to turn the object into a individual lines. Note To return the objects to normal, right-click and select Split, then click Edit Points. Merging, Subtracting, and Intersecting See Figure 30-49 on page 828 for illustrations of these effects. -
Select two or more objects. -
Right-click and choose Shape, then Merge, Subtract, or Intersect. |