Microsoft Visual C#.NET 2003 Kick Start

Chapter 3. C# Object-Oriented Programming

IN THIS CHAPTER

  • Creating Classes

  • Creating Objects

  • Using Access Modifiers

  • Creating Fields and Using Initializers

  • Creating Methods

  • Creating Properties

  • Read-only Properties

  • Creating Constructors

  • Creating Structs

  • Creating Static Members

  • Creating Static Fields

  • Creating Static Properties

  • Creating Destructors and Handling Garbage Collection

  • Overloading Methods

  • Overloading Operators

  • Creating Namespaces

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