INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING USING EXISTING CLASSES BUILDING YOUR OWN CLASSES STATIC FIELDS AND METHODS METHOD PARAMETERS OBJECT CONSTRUCTION PACKAGES DOCUMENTATION COMMENTS CLASS DESIGN HINTS This chapter will: Introduce you to object-oriented programming; Show you how you can create objects that belong to classes in the standard Java library; Show you how to write your own classes. If you do not have a background in object-oriented programming, you will want to read this chapter carefully. Object-oriented programming requires a different way of thinking than for procedure-oriented languages. The transition is not always easy, but you do need some familiarity with object concepts to go further with Java. For experienced C++ programmers, this chapter, like the previous chapter, will present familiar information; however, there are enough differences between the two languages that you should read the later sections of this chapter carefully. You'll find the C++ notes helpful for making the transition. |