Linux Application Development (2nd Edition)
Summary
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Large objects are known as LOBs. CLOBs are character large objects, and BLOBs are binary large objects.
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You can work with LOBs using the same techniques you use for smaller data types, unless the objects are too large to fit into memory. When a LOB is too large to fit into memory, you must use streaming techniques to move the data.
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Streaming involves "chunking" data, which means moving data in chunks to keep from using too much memory.