.NET Windows Forms in a Nutshell
When using the GraphicsPath.Warp() method, this enumeration defines how the warp is applied. A bilinear warp preserves horizontal and vertical lines and distorts other lines into curves, whereas a perspective warp preserves straight lines but foreshortens the image, distorting parallel lines. public enum WarpMode { Perspective = 0 , Bilinear = 1 } Hierarchy
System.Object Passed To
GraphicsPath.Warp() |