Advanced 3Ds Max 5[c] Modeling and Animating
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- Antialiasing
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Removing jagged distortions as a result of limited resolution (aliasing) in the course of rendering.
- Global Illumination
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The amount of light reflected by objects in the scene back onto themselves.
- Motion Blur
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Blurring objects that are moving relative to the camera. In real life, this happens as a result of non-zero camera exposure times. In graphics, it is used to make the images look more realistic.
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