Windows API Guide - Reference - Volume 1: Version 3.0 For the MS-DOS and PC-DOS Operating Systems
Type SOCKADDR sin_family As Integer sin_port As Integer sin_addr As Long sin_zero As String * 8 End Type
Description & Usage
The SOCKADDR structure stores information about a connection to make to a network host. For TCP/IP connections, this is essentially the IP address of the remote host and the port to connect to. Other base protocols may have different requirements for the data to load into the structure, although no matter what, the structure will always be 16 bytes long.
Visual Basic-Specific Issues
None.
Data Members
- sin_family
- The address family of the protocol to use. This will match the protocol used by the socket making the connection.
- sin_port
- The port number to connect to, in network byte order.
- sin_addr
- The IP address of the network host to connect to, in network byte order.
- sin_zero
- Padding data. If not using it, set all bytes to zero.
Used By
connect
Back to the Structure list. Back to the Reference section.
Last Modified: December 17, 2000 This page is copyright © 2000 Paul Kuliniewicz. Copyright Information Revised October 29, 2000 Go back to the Windows API Guide home page. E-mail: vbapi@vbapi.com Send Encrypted E-Mail This page is at http://www.vbapi.com/ref/s/sockaddr.html