| You've had a chance to try out some of the Paint Effects features and create some complex scenes with relatively little effort. Some of the methods you've learned include: -
Preparing objects for Paint Effects You can't paint on an object unless it's a NURBS object and has been made paintable during the current Maya session. -
Browsing and choosing a brush Maya offers a broad collection of brush presets in the Visor. -
Editing brush settings You've learned how to change the way the brush paints and modify the look of the stroke after painting it. -
Hiding and unhiding scene elements When you need real-time feedback in Maya, you can hide the objects you aren't working with to get maximum performance from your display. -
Previewing your animation When you're animating, you need fast previews of frames , and your scene file is often larger than a graphics card can display in real time. Playblast creates a preview file using your graphics card to help you gauge your animation timing. -
Saving your presets You can create brushes and add them to the Shelf or a Visor folder for later use. |