Maya 4.5 Fundamentals

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

back lights  

Background Color setting (Camera Attributes, Attribute Editor)  

backing up work  

Backspace key   2nd  

Bake Simulation command (Edit menu)  

baking dynamics solution  

Barrier constraint  

base materials

       applying

               chimney  

               foundation  

               overview of   2nd   3rd  

               porch  

       applying texture mapping to  

               chimney   2nd  

               door  

               doorknob  

               foundation   2nd  

               walls   2nd  

                windows   2nd  

       creating

               chimney  

               foundation  

               overview of   2nd  

               porch rails  

               roof  

               walls  

batch files

       description of  

Batch Render command (Hotbox menu)   2nd  

batch rendering

       as standalone with command prompt   2nd   3rd   4th  

       overview of   2nd  

       slave machines and   2nd  

       Spooky World project   2nd   3rd  

       to create AVI  

batch rendering license  

Batch Rendering Options dialog box  

batch renderinging

       description of  

bend deformer   2nd   3rd  

Bevel tool  

beveled NURBS objects  

bind pose

       description of   2nd  

       returning to  

bitmap image editors

       investing in  

bitmap images   2nd   3rd  

Blend Shape

       description of   2nd  

Blend Shapes

       facial animation   2nd   3rd   4th   5th   6th   7th   8th   9th  

blendShape Manager MELscript  

Blinn

       description of   2nd  

       editing material settings   2nd  

       material settings   2nd   3rd   4th   5th  

       uses of  

Blinn, James   2nd  

Blobby Surface particle type  

boat

       animating along path   2nd   3rd  

       creating   2nd   3rd   4th   5th   6th   7th  

boat floating on ocean project

       boat

               animating along path   2nd   3rd  

               creating   2nd   3rd   4th   5th   6th   7th  

       camera

               placing   2nd   3rd  

       ground

               creating   2nd   3rd   4th   5th   6th  

       importing lights  

       length of animation, setting  

       materials and lighting

               adding   2nd   3rd   4th   5th   6th   7th  

       overview of  

       rendering scene   2nd  

       water

               adding motion to   2nd   3rd  

               plane, creating   2nd   3rd   4th   5th  

       water, creating  

book Web site  

Bookmark Editor

       saving views  

bookmarks  

books.   [See resources]

bounciness attribute (active bodies)  

box modeling.   [See smooth proxy modeling]

Break Tangents button (Graph Editor)  

brightness   2nd  

Brush Settings dialog box.   [See Paint Effects Brush Settings dialog box]

brushes

       description of  

       offset, adjusting  

       overview of   2nd   3rd  

       scaling  

       width, adjusting  

budget

       prioritizing   2nd  

Bug •s Life, A (movie)  

building

       doors   2nd   3rd   4th   5th   6th   7th   8th   9th  

       helper objects   2nd   3rd   4th  

bump mapping  

       applying to flower pot   2nd  

       applying to house

               chimney  

               door   2nd  

               foundation   2nd  

               overview of  

               walls  

       overview of  

       texture mapping and  

bump maps

       description of   2nd  

Категории