Maya 4.5 Fundamentals

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r (Scale tool)   2nd  

Radial field  

rails for porch, creating   2nd  

RAM  

       network rendering and  

Ramp map  

Ramp shader  

Ramp Shader  

Ramp texture   2nd  

Range Slider  

       Auto Keyframe button  

       displaying  

       frame rate, specifying  

       preferences, setting   2nd  

       range, setting  

range, setting  

rasterize  

Ray Depth Limit attribute ( raytraced shadows)  

raytraced shadows

       Area light and  

       attributes for   2nd  

       depth map shadows compared to  

       description of  

       overview of   2nd  

       rendering time and  

       working with   2nd   3rd  

raytracing  

       description of  

       rendering and  

       rendering time and  

rearranging Work Area  

reassigning

       hotkeys  

Rebuild Surface function  

Rebuild Surface Options dialog box  

Recent Projects command (File menu)  

Redraw Paint Effects View button (Paint Effects)  

reference images   [See loading images for reference]

references

       LightWave vs. Maya  

Reflected Color attribute (Attribute Editor)   2nd  

reflection

       simulating diffuse  

reflection mapping

       raytracing compared to  

reflection of lights  

Reflectivity attribute (Attribute Editor)   2nd  

Reflectivity map channel  

refraction

       max vs. Maya  

regenerating Paint Effects  

regular patterns of 2D procedurals  

Relationship Editor for lights  

Relative entry mode (Numeric Input tool)  

relative-value entry functions  

Render Current Frame command (Hotbox menu)   2nd  

Render Globals button  

Render Globals window  

       Anit-aliasing Quality setting  

       antialiasing quality settings  

       Batch Render option   2nd  

       motion blur settings  

       opening  

       overview of  

       raytraced shadows settings  

       Raytracing section  

       raytracing settings  

       Render Layer/Pass Control option  

       Resolution section  

       resolution settings  

       settings  

render layers  

       overview of  

Render View window  

       opening  

renderable scene elements  

rendering   2nd   [See also Render Globals window]

       checklist for   2nd  

       LightWave vs. Maya   2nd  

       max vs. Maya  

       overview of   2nd  

       scenes

               boat floating on ocean project   2nd  

               overview of  

       setup for  

               Spooky World project   2nd   3rd  

       stills  

       testing

               adding lights for   2nd  

       testing time when changing settings  

       time to complete  

       viewing rendered scenes  

Rendering menu

       Make Paintable command  

rendering time

       compositing and  

       NURBS and  

       polygons and  

       shadows and  

       troubleshooting slow

               antialiasing quality  

               camera effects  

               material types  

               motion blur  

               object attributes  

               overview of  

               raytraced shadows  

               raytracing  

               resolution  

renderings  

RenderPal  

repeating last action  

repetitive motion.   [See Trax tool]

replacing

       Maya settings  

repositioning points  

Reset Settings command (Edit menu)   2nd  

resetting

       option box settings  

resizing

        manipulator handles  

       movie player  

resolution

       depth map shadows  

       pixels and  

       rendering time and  

       setting for playing back movies  

       video cards, testing  

resources   [See also Web sites]

       bibliography

               3D and computer graphics  

               art books  

               art history and appreciation  

               creativity and visual psychology  

               film direction  

               lighting  

               set and interior design  

       magazines  

       plug-ins, MELscripts, and material shaders  

reusing

       Dmaps  

       materials  

revolution axis, interactively modifying  

revolve, performing  

RGB (red-green-blue) mode  

RGB mode  

rigging

       creating  

       description of   2nd  

right mouse button (RMB)  

right-clicking

       panel  

       to enable or disable subtypes  

rigid skinning   2nd   3rd   4th   5th   6th   7th   8th  

rigid-body dynamics

       active vs. passive bodies   2nd   3rd  

       constraints   2nd  

       fields   2nd  

       overview of  

       setting up   2nd   3rd   4th   5th   6th   7th   8th  

rim lights  

RLA format  

rolling

       description of  

roof

       applying base material to  

       creating base material for  

roof, making   2nd   3rd   4th   5th   6th   7th   8th   9th   10th   11th   12th   13th  

root joint  

       description of  

roots

       overview of  

rotate plane IK  

Rotate tool

       e hotkey  

       overview of  

rotating

       camera  

       discrete snapping option for  

rotation snapping  

rotation snaps  

rubber dumbbell project   2nd   3rd   4th   5th  

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