Maya 4.5 Fundamentals

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w (Move tool)   2nd  

walk cycles

       animating   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  

walls

       applying base material to  

       applying texture mapping to   2nd  

       bump mapping, applying to  

       creating base material for  

walls, creating   2nd   3rd   4th   5th   6th   7th  

warm colors  

Warnock, John  

water

       adding motion to   2nd   3rd  

       creating  

       length of animation, setting  

       plane, creating   2nd   3rd   4th   5th  

Wavefront, founding of  

Web sites

       AliasWavefront

               compatibility list  

       book  

       network rendering managers  

       Paint Shop Pro  

       plug-ins, MELscripts, and material shaders  

       Polytrans (Okino)  

       Price Watch  

        Windows Media Player  

Wedge tool (polygon editing)  

Whitted, Turner  

wide shots  

wildcards

       selecting objects using   2nd  

Window menu

       Dynamic Relationships command  

       Hardware Render Buffer command  

       Hypershade command  

       Light Linking command  

       Script Editor command  

       Visor command  

windows

       adding texture to  

       applying texture mapping to   2nd  

       creating   2nd   3rd   4th   5th   6th   7th  

       toggling to full-screen size  

       trim around, adding   2nd  

       zooming into and out of  

Windows BMP format  

Windows Media Player   2nd   3rd  

Windows menu

       Plug-in Manager command  

       Preferences command  

Windows menu commands

       Settings/Preferences, Preferences  

windows, obscuring when playblasting  

windshield glass

        out-of-control car  

wireframe colors

       max vs. Maya  

Wireframe mode

       display detail, changing  

wireframe mode

       overview of  

Wireframe mode

       polygonal modeling in  

       zooming into polygonal cylinders  

Wireframe on Shaded option   2nd  

wireframes

       selecting  

       smooth wireframes  

Wireframes on Shaded Objects option  

WMV format  

wood trim around windows in Spooky World project   2nd  

Work Area (Hypershade)   2nd  

       rearranging  

workflow enhancements

       helper objects

               building   2nd   3rd   4th  

               overview of  

       hotkeys

               editing   2nd   3rd   4th   5th   6th   7th   8th   9th  

               setting   2nd   3rd  

       marking menus , creating   2nd   3rd   4th   5th   6th   7th   8th  

       overview of  

       Shelf

               dropping items on   2nd   3rd   4th   5th   6th   7th   8th  

workspace, increasing  

world coordinates for moving objects  

wrap skinning   2nd  

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