Aspect-Oriented Analysis and Design: The Theme Approach

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

save theme

Savings class 2nd

scatter theme 2nd

scattering and tangling effect

     with design patterns

scroll theme

send theme

separated themes

sequence diagrams

server contact theme 2nd

services 2nd

setChangeAmount()

setOperand()

setup NPC theme 2nd 3rd 4th

setup player theme

setup-NPC.Location class

shared requirements 2nd 3rd 4th

     associating

     postponements of associations

short messaging service (SMS)

show theme

signal theme

Singleton design pattern

sms

SMS theme 2nd

software development and the object-oriented paradigm

software licensing [See usage requirements case study]

split themes

splitting requirements

splitting up doesn't work rule

standard UML 2nd 3rd

start theme 2nd 3rd 4th 5th 6th 7th

start-game theme

stealCrystals()

styleCheck() operation

stylized Theme/Doc view

symmetric separation 2nd

synchronization code

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