Aspect-Oriented Analysis and Design: The Theme Approach

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

decide on the themes activity,

decorator pattern 2nd

define theme

     design 2nd

     in composition 2nd 3rd

     individual theme design

     individual theme view

     initial themes

     re-named to the grammar theme

     refining the set of themes

     reworking themes and requirements 2nd

     with the check-syntax theme

defUseCheck() operation

design patterns 2nd 3rd 4th 5th 6th 7th 8th 9th

designing base themes 2nd 3rd

designing themes with Theme/UML

     aspect themes 2nd 3rd

     base themes 2nd 3rd

determine theme

     initial themes

     refining themes 2nd

determine theme responsibilities activity

Dijkstra, Edsger 2nd 3rd

display theme

    in the Crystal Game analysis

         grouping themes

         initial themes 2nd 3rd

         knowing when you're done 2nd 3rd 4th 5th

         postponing decisions

         splitting requirements 2nd

         unifying themes

         with the enter-location theme

    in the EES

         identifying aspects

         in concept sharing 2nd

         initial themes

         refining the themes 2nd

         with the log theme

distribute theme

     initial themes

     splitting themes 2nd

distribute-crystals theme

    in analysis

         postponing decisions

         splitting themes

         table of requirements

         unifying themes 2nd 3rd

    in design

         in base themes 2nd

         individual theme design 2nd

Distributed Feature Composition (DFC) architecture

do_energyAction(..) template

do_logged_op()

do_moveLocation(..) template

dominance means association rule 2nd 3rd 4th

dontMatch tag 2nd

download theme 2nd

     as a use case

     composing themes 2nd 3rd

     designing themes 2nd 3rd

     grouping themes

     identifying aspects

     initial themes

     postponing requirements

     refining themes

drop theme

     associations

     initial themes 2nd

     knowing when you're done 2nd 3rd 4th

     postponements 2nd

     unifying themes

duel theme

    in analysis

         identifying objects

         in large relationship views

         in the is the aspect crosscutting enough test 2nd 3rd

         initial themes 2nd 3rd

         postponing requirements

         requirements table

         splitting themes 2nd 3rd 4th

         viewing base themes

         with the enter-location theme 2nd 3rd

    in composition

         in a merged container class

         in binding to crosscutting themes

         in combining integration policies 2nd

         in explicit matching 2nd

         in implicit matching

         in merging operations 2nd

         in override integration 2nd 3rd

         in resolving conflicts

         in theme precedence

    in design

         as a base theme 2nd

         design of 2nd

         overview of designing base themes

         with the enter-location theme 2nd 3rd

    in implementation

         base themes 2nd 3rd 4th

         in composition specification 2nd

         in standard Java for base themes 2nd 3rd

duel-V2 theme

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