Practical Java Game Programming (Charles River Media Game Development)
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| File | Description | Size |
|---|---|---|
| | Java as a Game Platform | 1,046,534 |
| | Fundamentals of Game Programming | 178,169 |
| | 2D Graphics Programming | 572,865 |
| | Creating Game Audio Using Java | 211,599 |
| | Java IO and NIO | 463,598 |
| | Performance and the Java Virtual Machine | 1,628 |
| | Local Area Networking for Java Games | 1,607,138 |
| | Faster Math | 319,345 |
| | Game Databases and JDBC | 15,626 |
| | Java Native Interface | 600,182 |
| | 3D Graphics Foundations | 12,103,378 |
| | Java Bindings to OpenGL (JOGL) | 614,719 |
| | Overlays and Menus Using JOGL | 310,486 |
| | 3D Render Engine Using JOGL | 58,674,553 |
| | 3D Collision Detection and Response | 3,654,692 |