Agile Software Development: The Cooperative Game (2nd Edition)

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Early and Regular Delivery

Early Victory

earned-value charts, burn charts compared

eBucks.com

     Crystal Orange Web

     efficiency and

ecosystems, teams as

efficiency

     bottlenecks and

     habitability versus

     in nonbottleneck activities

eggs, over easy

Ehn, Pelle 2nd 3rd 4th 5th 6th 7th

embellishment in methodology design

empirical processes

engineering

     collaborative engineering

     as cooperative game 2nd

     cost overruns

     craft in

     manufacturing and

     misperceptions of

     software development comparison

     software engineering

Engineering as Collaborative Negotiation (ECN)

equivocality

erg-seconds

errors in methodology design

essential use cases

evaluating methodologies

Evant 2nd 3rd

eXecutable eXample (XXD)

experienced developers, importance of 2nd

Expert in Earshot strategy

Exploratory 360°

exploratory projects

Extreme Hour

Extreme Programming (XP) [See XP (Extreme Programming).]

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