Agile Software Development: The Cooperative Game (2nd Edition)

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

face-to-face communication 2nd 3rd 4th 5th

failure modes of humans

fear 2nd

Feature-Driven Development 2nd

feedback 2nd 3rd

Fingerhut

finite games

     within infinite games

FIT (Framework for Integrated Testing)

Fitzgerald, Donna

fixed-price per function point/story point contracts

fixed-price, fixed-scope contracts 2nd

flexibility, value of

flipcharts in reflection workshops

flow (concentration) 2nd

flow of decisions

fluent stage (skill learning)

focus, importance of

following stage (skill learning)

formality, skill versus

Fowler, Martin 2nd 3rd

Fox, C. 2nd

Fox, Ron

Frakes, C. 2nd

Framework for Integrated Testing (FIT)

frankness in speech, team culture and

friendly versus hostile XP example

function points

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