Creating Games in C++: A Step-by-Step Guide
| Chapter 3. Introducing Object-Oriented Programming Chapter 4. Introducing the LlamaWorks2D Game Engine Chapter 5. Function and Operator Overloading Chapter 6. Inheritance: Getting a Lot for a Little |
| Chapter 3. Introducing Object-Oriented Programming Chapter 4. Introducing the LlamaWorks2D Game Engine Chapter 5. Function and Operator Overloading Chapter 6. Inheritance: Getting a Lot for a Little |