The Inmates Are Running the Asylum Why High Tech Products Drive Us Crazy &How to Restore the Sanity - 2004 publication

 

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

bad design  [See also cognitive friction]

    acceptance of 

    ATMs

        confirmation messages  2nd 

    blaming users  2nd  3rd 

    calendar software  2nd 

    causes  2nd  3rd 

    confirmation dialog boxes  2nd 

    costs  2nd  3rd  4th 

        business software  2nd 

        loss of market share  2nd  3rd 

        narratives about  2nd  3rd  4th  5th  6th  7th 

        opportunity cost  2nd 

        prototyping  2nd 

    effects

        alarm clock  2nd 

        ATMs  2nd 

        digital cameras  2nd  3rd  4th 

        employability  2nd 

        IFEs  2nd  3rd 

        navigational computers (airplanes)  2nd 

        Porsche Boxster  2nd 

        productivity loss  2nd  3rd  4th 

        techno-rage  2nd 

        USS Yorktown  2nd 

    email  2nd  3rd 

    file systems  2nd  3rd  4th 

    reaction to  2nd 

    scheduling programs  2nd  3rd 

    technology as solution for 

    VCRs  2nd  3rd 

bargaining  [See feature list bargaining]

behavioral design 

bell curve of skill levels  2nd  3rd  4th  5th 

Betsy (Elemental Drumbeat persona) 

Bezos, Jeff  2nd 

Bjerke, Carolyn 

Blair, Alice 

blaming the user  2nd  3rd  4th  5th 

bloatware 

blueprints

    design documentation as  2nd  3rd  4th 

blueprints as product descriptions  2nd 

Borland International  2nd 

Borque, Michel 

boundary conditions 

brick towers, programs as  2nd 

Bronson, Po  2nd  3rd  4th  5th  6th 

Brooks, Frederick  2nd 

browser-based software  2nd 

building design teams  2nd 

business software  2nd 

businesspeople

    role of  2nd 

buyer personas  2nd 

 

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