The Inmates Are Running the Asylum Why High Tech Products Drive Us Crazy &How to Restore the Sanity - 2004 publication

 

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

Magic Link computer 

Magnum, DPI (Logitech ScanMan persona)  2nd  3rd 

Maister, David  2nd 

making movies (compared to software development)  2nd  3rd  4th 

Malcom, the Web-Warrior (Logitech ScanMan persona) 

managers

    commitment to design  2nd 

    cutting features  2nd 

    design documents and  2nd 

    influences on 

    moviemaker comparison  2nd  3rd  4th 

    short-term versus long-term thinking  2nd 

    taking control 

Managing the Professional Service Firm  2nd 

manual devices versus computerized devices 

manual systems 

market unpredictability, myth of  2nd 

marketing

    design documents and  2nd 

marketing personas 

marketing requirements documents 

marketing specifications 

McGregor, Scott 

    narrative  2nd  3rd  4th  5th 

measures

    importance of 

    objective 

    quantitative 

memory

    human versus computer 

Merrin, Seymour 

metafunctions  2nd 

method acting

    scenarios as 

Microsoft  2nd  3rd  4th 

    attrition strategy  2nd 

    competing against  2nd  3rd 

    interface style guides  2nd 

    programming culture  2nd  3rd  4th  5th 

    technical support costs 

    Windows  [See Windows]

        design iteration 

microwave ovens, cognitive friction of 

microwaves, cognitive friction of  2nd 

monocline groupings 

Moody, Fred  2nd  3rd  4th  5th 

Moore, Geoffrey 

Motivation and Productivity 

moviemaker

    manager comparison  2nd  3rd  4th 

multidisciplinary design teams 

 

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