Power Management for the Tablet PC

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As you know, the Tablet PC is often used without an AC power source. In fact, the ability to last for many hours without a charge is one of the strong points for the Tablet PC. It's ironic that a strong point can also be a weak one. With the potential for problems, we need to do what we can to help with power management for the end user. Therefore, we take some time in this chapter to look at the power management API and how we can support some of its many features.

  Note 

The source code for the projects are located on the CD-ROM in the PROJECTS folder. You can either type them in as you go or you can copy the projects from the CD-ROM to your hard drive for editing.

Power Management API

Although Windows provides a great deal of power management functions that we can take advantage of, there is currently no way to do it using managed code in VB .NET. Therefore, we'll create a module that will contain the appropriate structures, functions, and API calls.

Let's take a quick look at some of the API functions we'll use:

SetActivePwrScheme: Sets active power scheme

CanUserWritePwrScheme: Determines whether the user can write to power scheme

GetActivePwrScheme: Finds the index of the active power scheme

GetSystemPowerStatus: Locates the power status of the system

ReadGlobalPwrPolicy: Gets the current global power policy settings

ReadProcessorPwrScheme: Gets the processor power policy settings for the specified power scheme

ReadPwrScheme: Gets the power policy settings that are unique to the specified power scheme

WriteProcessorPwrScheme: Writes processor power policy settings for the specified power scheme

We'll also use some of the structures:

GlobalMachinePowerPolicy: This structure contains global computer power policy settings that apply to all power schemes for all users. This structure is part of the next structure called GlobalPowerPolicy.

GlobalPowerPolicy: This structure contains global power policy settings that apply to all power schemes.

GlobalUserPowerPolicy: This is another structure that is part of the GlobalPowerPolicy structure and contains global user power policy settings that apply to all power schemes for a user.

MachinePowerPolicy: This structure, part of the PowerPolicy structure, contains computer power policy settings that are unique to each power scheme on the computer.

MachineProcessorPowerPolicy: This structure contains processor power policy settings that apply while the system is running on AC power or battery power.

PowerActionPolicy: This structure contains information used to set the system power state.

PowerPolicy: This structure contains power policy settings that are unique to each power scheme.

ProcessorPowerPolicy: This structure contains information about processor performance control and C-states.

ProcessorPowerPolicyInfo: This structure is part of ProcessorPowerPolicy and contains information about processor C-state policy settings.

SystemPowerLevel: This structure is part of GlobalUserPowerPolicy and contains information about system battery drain policy settings.

SystemPowerStatus: This structure contains information about the power status of the system.

UserPowerPolicy: This last structure is also part of PowerPolicy. It has power policy settings that are unique to each power scheme for a user.

We need to add these structures and functions to a project. Start a new Windows Forms application and add a new code module to the project called  Powerapi.vb. We can now add the code for the structures and functions we have talked about beginning with the structures:

Imports System.Runtime.InteropServices Module powerapi Private Structure GlobalMachinePowerPolicy Public Revision As Integer Public LidOpenWakeAc As Integer Public LidOpenWakeDc As Integer Public BroadcastCapacityResolution As Integer End Structure Private Structure GlobalPowerPolicy Public User As GlobalUserPowerPolicy Public Machine As GlobalMachinePowerPolicy End Structure Private Structure GlobalUserPowerPolicy Public Revision As Integer Public PowerButtonAc As PowerActionPolicy Public PowerButtonDc As PowerActionPolicy Public SleepButtonAc As PowerActionPolicy Public SleepButtonDc As PowerActionPolicy Public LidCloseAc As PowerActionPolicy Public LidCloseDc As PowerActionPolicy Public DischargePolicy0 As SystemPowerLevel Public DischargePolicy1 As SystemPowerLevel Public DischargePolicy2 As SystemPowerLevel Public DischargePolicy3 As SystemPowerLevel Public GlobalFlags As Integer End Structure Private Structure MachinePowerPolicy Public Revision As Integer Public MinSleepAc As Integer Public MinSleepDc As Integer Public ReducedLatencySleepAc As Integer Public ReducedLatencySleepDc As Integer Public DozeTimeoutAc As Integer Public DozeTimeoutDc As Integer Public DozeS4TimeoutAc As Integer Public DozeS4TimeoutDc As Integer Public MinThrottleAc As Byte Public MinThrottleDc As Byte Public Pad0 As Byte Public Pad1 As Byte Public OverThrottledAc As PowerActionPolicy Public OverThrottledDc As PowerActionPolicy End Structure Private Structure MachineProcessorPowerPolicy Public Revision As Integer Public ProcessorPolicyAc As ProcessorPowerPolicy Public ProcessorPolicyDc As ProcessorPowerPolicy End Structure Private Structure PowerActionPolicy Public PowerAction As Integer Public Flags As Integer Public EventCode As Integer End Structure Private Structure PowerPolicy Public User As UserPowerPolicy Public Machine As MachinePowerPolicy End Structure Private Structure ProcessorPowerPolicy Public Revision As Integer Public DynamicThrottle As Byte Public Spare0 As Byte Public Spare1 As Byte Public Spare2 As Byte Public Reserved As Integer Public PolicyCount As Integer Public Policy0 As ProcessorPowerPolicyInfo Public Policy1 As ProcessorPowerPolicyInfo Public Policy2 As ProcessorPowerPolicyInfo End Structure Private Structure ProcessorPowerPolicyInfo Public TimeCheck As Integer Public DemoteLimit As Integer Public PromoteLimit As Integer Public DemotePercent As Byte Public PromotePercent As Byte Public Spare0 As Byte Public Spare1 As Byte Public AllowBits As Integer End Structure Private Structure SystemPowerLevel Public Enable As Byte Public Spare0 As Byte Public Spare1 As Byte Public Spare2 As Byte Public BatteryLevel As Integer Public PowerPolicy As PowerActionPolicy Public MinSystemState As Integer End Structure Private Structure SystemPowerStatus Public ACLineStatus As Byte Public BatteryFlags As Byte Public BatteryLifePercent As Byte Public Reserved1 As Byte Public BatteryLifeTime As Integer Public BatteryFullLifeTime As Integer End Structure Private Structure UserPowerPolicy Public Revision As Integer Public IdleAc As PowerActionPolicy Public IdleDc As PowerActionPolicy Public IdleTimeoutAc As Integer Public IdleTimeoutDc As Integer Public IdleSensitivityAc As Byte Public IdleSensitivityDc As Byte Public ThrottlePolicyAc As Byte Public ThrottlePolicyDc As Byte Public MaxSleepAc As Integer Public MaxSleepDc As Integer Public Reserved0 As Integer Public Reserved1 As Integer Public VideoTimeoutAc As Integer Public VideoTimeoutDc As Integer Public SpindownTimeoutAc As Integer Public SpindownTimeoutDc As Integer Public OptimizeForPowerAc As Byte Public OptimizeForPowerDc As Byte Public FanThrottleToleranceAc As Byte Public FanThrottleToleranceDc As Byte Public ForcedThrottleAc As Byte Public ForcedThrottleDc As Byte End Structure Private Class Win32 Declare Auto Function ApplyPwrScheme Lib "powrprof.dll" Alias "SetActivePwrScheme" _ (ByVal SchemeId As Integer, Optional ByVal Unused As Integer = 0, _ Optional ByVal Unused2 As Integer = 0) As Byte Declare Auto Function CanUserWritePwrScheme Lib "powrprof.dll" () As Byte Declare Auto Function GetActivePwrScheme Lib "powrprof.dll" _ (ByRef SchemeId As Integer) As Byte Declare Auto Function GetSystemPowerStatus Lib "kernel32.dll" _ (ByRef Status As SystemPowerStatus) As Byte Declare Auto Function ReadGlobalPwrPolicy Lib "powrprof.dll" _ (ByRef GlobalPolicy As GlobalPowerPolicy) As Byte Declare Auto Function ReadProcessorPwrScheme Lib "powrprof.dll" _ (ByVal SchemeId As Integer, ByRef Policy As MachineProcessorPowerPolicy) As Byte Declare Auto Function ReadPwrPolicy Lib "powrprof.dll" Alias "ReadPwrScheme" _ (ByVal SchemeId As Integer, ByRef Policy As PowerPolicy) As Byte Declare Auto Function SetActivePwrScheme Lib "powrprof.dll" _ (ByVal SchemeId As Integer, ByRef GlobalPolicy As GlobalPowerPolicy, _ ByRef Policy As PowerPolicy) As Byte Declare Auto Function WriteProcessorPwrScheme Lib "powrprof.dll" _ (ByVal SchemeId As Integer, ByRef Policy As MachineProcessorPowerPolicy) As Byte End Class

  Note 

As you add the code, you probably noticed that we created a class for the API functions. This is an easy way to wrap up the entire set of functions that we'll use throughout the project.

With the API functions added, we can now focus on the functions and Sub procedures we need to create to take advantage of them. The following sections list the functions we will create and their overall objectives along with the code for each of them (the code can be added to the module after the Win32 Class).

GetCpuDynamicThrottling

The first function we look at determines both the AC and DC CPU dynamic throttling values. Here is its code:

Public Enum Powermode modedc modeac End Enum Public Enum ThrottlingMode ThrottleNone = 0 'NONE ThrottleConstant = 1 'CONSTANT ThrottleDegrade = 2 'DEGRADE ThrottleAdaptive = 3 'ADAPTIVE End Enum Private Sub GetCpuDynamicThrottling(ByRef throttleAc As Integer, _ ByRef throttleDc As Integer) Dim schemeId As Integer Dim currentPolicy As MachineProcessorPowerPolicy Dim result As Byte result = Win32.GetActivePwrScheme(schemeId) If result <> 1 Then Throw New System.Exception("Unable to determine the active power scheme") End If result = Win32.ReadProcessorPwrScheme(schemeId, currentPolicy) If result <> 1 Then Throw New System.Exception("Unable to read the current CPU power scheme") End If throttleAc = currentPolicy.ProcessorPolicyAc.DynamicThrottle throttleDc = currentPolicy.ProcessorPolicyDc.DynamicThrottle End Sub

GetCpuThrottlingAc

The AC throttling power policy is handled in this function. Here is this function's code:

Public Function GetCpuThrottlingAc() As ThrottlingMode

Dim throttleDc As Integer GetCpuDynamicThrottling(throttleAc, throttleDc) Return throttleAc End Function

GetCpuThrottlingDc

This is similar to the previous function, but this one handles the DC throttling power policy. Here is the code:

Public Function GetCpuThrottlingDc() As ThrottlingMode Dim throttleAc As Integer Dim throttleDc As Integer GetCpuDynamicThrottling(throttleAc, throttleDc) Return throttleDc End Function

GetPowerMode

We need a way to tell if the system is using AC or DC power, which is what we handle with the following code:

Public Function GetPowerMode() As Powermode Dim pwrStatus As SystemPowerStatus Dim result As Byte result = Win32.GetSystemPowerStatus(pwrStatus) If result <> 1 Then Throw New System.Exception("Cannot determine system power status") If pwrStatus.ACLineStatus = 0 Then Return Powermode.modedc Return Powermode.modeac End Function

SetCpuDynamicThrottling

This Sub procedure allows us to change the CPU throttling policies for both the AC and DC power modes:

Private Sub SetCpuDynamicThrottling(ByVal throttleAc As Integer, ByVal throttleDc As Integer) Dim schemeId As Integer Dim currentPolicy As MachineProcessorPowerPolicy Dim newPolicy As MachineProcessorPowerPolicy Dim result As Byte result = Win32.CanUserWritePwrScheme() If result <> 1 Then Throw New System.Exception("Cannot get CPU power information") End If result = Win32.GetActivePwrScheme(schemeId) If result <> 1 Then Throw New System.Exception("Cannot determine the active power scheme") End If result = Win32.ReadProcessorPwrScheme(schemeId, currentPolicy) If result <> 1 Then Throw New System.Exception("Cannot read the current CPU power scheme") End If newPolicy = currentPolicy If throttleAc >= 0 Then newPolicy.ProcessorPolicyAc.DynamicThrottle = throttleAc If throttleDc >= 0 Then newPolicy.ProcessorPolicyDc.DynamicThrottle = throttleDc result = Win32.WriteProcessorPwrScheme(schemeId, newPolicy) If result <> 1 Then Throw New System.Exception("Cannot change the current CPU power scheme") End If result = Win32.ApplyPwrScheme(schemeId) If result <> 1 Then Win32.WriteProcessorPwrScheme(schemeId, currentPolicy) Throw New System.Exception("Cannot apply the changes made to the power scheme") End If

SetCpuThrottling

This Sub procedure changes the CPU throttling power for the current power mode:

Public Sub SetCpuThrottling(ByVal throttle As ThrottlingMode) Dim pwrMode As Powermode pwrMode = GetPowerMode() If pwrMode = Powermode.modeac Then SetCpuThrottlingAc(throttle) Else SetCpuThrottlingDc(throttle) End If End Sub

SetCpuThrottlingAc

The AC power policy can be changed with this Sub procedure:

Public Sub SetCpuThrottlingAc(ByVal throttle As ThrottlingMode) SetCpuDynamicThrottling(throttle, -1) End Sub

SetCpuThrottlingDc

This is the same as the previous Sub, but for DC power:

Public Sub SetCpuThrottlingDc(ByVal throttle As ThrottlingMode) SetCpuDynamicThrottling(-1, throttle) End Sub

That's all there is for the  Powerapi.vb module. You can close this and open the form, so that we can create a user interface for our application.

User Interface

The user interface for this application is going to be quick to create. We need to add the controls shown in Table 24.1 to the form:

Table 24.1: Creating the user interface

Type

Name

Text

Label

lblInfo

Info

Label

lblCPU

CPU

StatusBar

StatusBar1

StatusBar1

GroupBox

GroupBox1

CPU

You can refer to Figure 24.1 for their locations.

Figure 24.1: The controls in the correct location.

The next step is to add the following radio buttons (shown in Table 24.2), placing them inside GroupBox1, which automatically allows the end user the ability to select only one of the options.

Table 24.2: Adding radio buttons to the user interface

Name

Text

NoCPUThrottling

No Throttling

ConstThrottling

Constant Throttling

DegradeLow

Low Power Degrade

Adaptive

Adaptive

You can refer to Figure 24.2 for the visible GUI. The last control we need to add to the project is a Timer. You can leave its settings as the default, with the exception of the Interval property, which needs to be set to 10000.

Figure 24.2: The visible GUI is finished.

We can now create the code that will actually be used in our application. It calls the functions we created earlier. Open the Code Editor for Form1. Begin with the Imports statements and the following declarations:

Imports Microsoft.Win32 Imports System.Management Dim moReturn As ManagementObjectCollection Dim moSearch As ManagementObjectSearcher Dim mo As ManagementObject

We are going to display the CPU speed in the status bar, which is the reason for the declarations and the Timer control. Let's look at the Timer Elapsed method. This Sub procedure will be executed every time the timer gets to 10 seconds. During execution, we'll display the processor information.

Here is the code:

Private Sub Timer1_Elapsed(ByVal sender As System.Object, ByVal e As System.Timers.ElapsedEventArgs) Handles Timer1.Elapsed moSearch = New Management.ManagementObjectSearcher("Select * from Win32_Processor") moReturn = moSearch.Get For Each mo In moReturn Dim strOut As String Dim speed As UInt32 speed = mo("CurrentClockSpeed") strOut = mo("Name") + " - " + speed.ToString StatusBar1.Text = mo("Name") + " - " + speed.ToString & " mhz" Next End Sub

The Form_Load event is next. We use this Sub procedure to hook the SystemEvents PowerModeChange event handler function. We need to do this so that it is called when the power mode is changed. We'll also call it immediately so as to initialize the current AC or DC throttling information.

Here is the code for the procedure:

Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim cpuMode As ThrottlingMode AddHandler Microsoft.Win32.SystemEvents.PowerModeChanged, AddressOf Me.OnPowerModeChange OnPowerModeChange(Me, New PowerModeChangedEventArgs(PowerModes.StatusChange)) StatusBar1.Text = "Retrieving CPU Info" Select Case cpuMode Case ThrottlingMode.ThrottleNone NoCpuThrottle.Select() Case ThrottlingMode.ThrottleConstant ConstThrottling.Select() Case ThrottlingMode.ThrottleDegrade DegradeLow.Select() Case ThrottlingMode.ThrottleAdaptive Adaptive.Select() End Select End Sub

As we just used it, let's look at OnPowerModeChange, which handles the system power mode change event. The PowerModes.StatusChange event is the only event we need to concern ourselves with. We begin by checking this event to see if it is a StatusChange. If so, we continue on in the Sub procedure. Otherwise, we continue our execution and ignore the event.

Here is the code:

Private Sub OnPowerModeChange(ByVal sender As Object, ByVal args As PowerModeChangedEventArgs) Dim pwrMode As Powermode Dim cpuMode As ThrottlingMode If args.Mode <> PowerModes.StatusChange Then Return

The remaining steps read the current power mode, and depending on what it is, we read the CPU throttling mode. The following code finishes the procedure:

Try pwrMode = GetPowerMode() If pwrMode = Powermode.modeac Then cpuMode = GetCpuThrottlingAc() Else cpuMode = GetCpuThrottlingDc() End If Catch except As System.Exception MessageBox.Show(except.Message.ToString(), "Error ", MessageBoxButtons.OK, MessageBoxIcon.Error) Return End Try If pwrMode = Powermode.modeac Then lblInfo.Text = "Using AC power" Else lblInfo.Text = "Using DC power" End If Select Case cpuMode Case ThrottlingMode.ThrottleNone lblCPU.Text = "CPU is unthrottled" Case ThrottlingMode.ThrottleConstant lblCPU.Text = "CPU is constantly throttled" Case ThrottlingMode.ThrottleDegrade lblCPU.Text = "CPU throttles on low battery" Case ThrottlingMode.ThrottleAdaptive lblCPU.Text = "CPU is throttled adaptively" End Select

The final coding steps for this project involve the radio buttons. These buttons simply call the powerapi to set the appropriate type of throttling depending on the button clicked.

Here is the code:

Private Sub ConstThrottling_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ConstThrottling.CheckedChanged powerapi.SetCpuThrottling(powerapi.ThrottlingMode.ThrottleConstant) OnPowerModeChange(Me, New PowerModeChangedEventArgs(PowerModes.StatusChange)) End Sub Private Sub Adaptive_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Adaptive.CheckedChanged powerapi.SetCpuThrottling(powerapi.ThrottlingMode.ThrottleAdaptive) OnPowerModeChange(Me, New PowerModeChangedEventArgs(PowerModes.StatusChange)) End Sub Private Sub NoCpuThrottle_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles NoCpuThrottle.CheckedChanged powerapi.SetCpuThrottling(powerapi.ThrottlingMode.ThrottleNone) OnPowerModeChange(Me, New PowerModeChangedEventArgs(PowerModes.StatusChange)) End Sub Private Sub DegradeLow_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles DegradeLow.CheckedChanged powerapi.SetCpuThrottling(powerapi.ThrottlingMode.ThrottleDegrade) OnPowerModeChange(Me, New PowerModeChangedEventArgs(PowerModes.StatusChange)) End Sub

Testing the Application

You can now save the application and test it. Figure 24.3 displays the application as an example of how it should appear. You can test the various options to see how well it performs.

Figure 24.3: The application being executed.

Summary

This chapter continued our look at the hardware of the Tablet PC. We created a project that you could include in your applications to help an end user manage their power management, one of the more important aspects of mobile computing. In Chapter 25, Virtual Joystick, we build a 'virtual joystick' as an example of how games or applications can be controlled via the pen.

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