Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)

R

Radeon, 13

rain, sound of, 161

RAM, 13

raster files, 205

raster layers (Paint Shop Pro), 206

Reality Factory (RF)

adding entities, 414–15

cameras in, 403–4

cloning brushes, 410–11, 412

compiling levels, 416–19

controls for viewpoints, 403–4

customizing prefabs, 407–9

editing modes, 404–6

installation of, 392–97, 400

leaks, 413

license, 401

links, 419

multiple brushes, 410–11, 412

navigating, 402–3

prefabs, 406–9

rebuilding textured view, 411–13

resizing brushes, 413–14

rotating brushes, 412–13

system requirements, 423

texturing levels, 415

tools, 398

using, 400–419

Video Setup, 397

realityfactory.ca, 400, 401, 414, 419

Rebuilding Trees (RF), 411

Rename (ACID), 137

render, 30

Resize, 35

Paint Shop Pro, 247

RF, 408, 414

resolution, 24

Retrieve Data from an Object, 215

Reverse Vertex Order (MilkShape), 189

RF. See Reality Factory (RF)

RF Edit Pro, 402–3, 411, 413

RF INI Editor (RF), 398

RF Pack Utility, 415

RGB color, 27

Ritchie, Dennis, 63

Rotate Options (MilkShape), 279

Rotate tool, 34

MilkShape, 186, 279

Paint Shop Pro, 244

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