Killer Game Programming in Java

Index

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Terra3D

     class diagrams

     code for

     ground cover

         ground shape

         moving over

         what added

         where am I?

    landscapes

         building

         walls

    scenery

         3D

         creation 2nd

     surface height

         HeightFinder picking

    terrain

         DEM

         following, accelerating

         generation

         Java 3D, other projects

         mesh decomposition

         ROAM

         threads

Terragen landscaping tool

     extracting textures from

TexCoordGeneration class

Text2D class

TexturedFloor class

TexturedPlane class 2nd

Thread class

threaded animation

     double buffered drawing

     game termination

     local memory variables, preventing with volatile

     sleep necessity

     stopping threads

     synchronization concerns

ThreadedChatServerHandler class

ThreadedScoreHandler class 2nd

tic-tac-toe

     elements, main

     networked game

         canvas, writing on

         class comparison to standalone

         client game initialization 2nd

         client game play

         client game termination

         code for

         player handlers 2nd

         playing

         top-level server

         two-person protocols

     standalone game

         class comparison to networked

         code for

         marker creation

         origins of

         picking and dragging

         representing the game

         scene creation

TiledImage class

TiledSprite class

TilesList class

TilesPriQueue class

tiling software

TimeBehavior class

Timer class

timer resolution (granularity)

TimerRes class

timers

     J2SE

     Java 3D bug alert

     non-J2SE

     resolution of

TimerTask class

TimeUnit class

Tour3D

     behaviors in Java 3D

     class diagrams

     code for

     scene creation

         background image

         full-screen display

         obstacle creation

         scenery and obstacles, adding

    sprites

         alien 2nd

         basic 3D

         user's touring 2nd

TourGroup class

TouristControls class

TouristInfo class

TourServer class

TourServerHandler class 2nd

TourSprite class

TourWatcher class 2nd

TransformGroup class

TransparencyAttributes class

TreeLimb class 2nd

Trees3D

     class diagrams

     code for

     L-systems comparison

         Java 3D and

         what to use

     leaves, displaying

     limbs

         color change

         leaves

         scaling

         sorting information on

         subgraph creation

     rule execution

     scene creation

         growth

         leaves

         transparency depth-sorting

TriangleArray class

TriangleStripArray class

TurnStile class

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