Introduction
This chapter introduces the important topic of data structurescollections of related data items. Arrays are data structures consisting of related data items of the same type. You learned about classes in Chapter 3. In Chapter 9, we discuss the notion of structures. Structures and classes are each capable of holding related data items of possibly different types. Arrays, structures and classes are "static" entities in that they remain the same size throughout program execution. (They may, of course, be of automatic storage class and hence be created and destroyed each time the blocks in which they are defined are entered and exited.)
After discussing how arrays are declared, created and initialized, this chapter presents a series of practical examples that demonstrate several common array manipulations. We then explain how character strings (represented until now by string objects) can also be represented by character arrays. We present an example of searching arrays to find particular elements. The chapter also introduces one of the most important computing applicationssorting data (i.e., putting the data in some particular order). Two sections of the chapter enhance the case study of class GradeBook in Chapters 36. In particular, we use arrays to enable the class to maintain a set of grades in memory and analyze student grades from multiple exams in a semestertwo capabilities that were absent from previous versions of the GradeBook class. These and other chapter examples demonstrate the ways in which arrays allow programmers to organize and manipulate data.
The style of arrays we use throughout most of this chapter are C-style pointer-based arrays. (We will study pointers in Chapter 8.) In the final section of this chapter, and in Chapter 23, Standard Template Library (STL), we will cover arrays as full-fledged objects called vectors. We will discover that these object-based arrays are safer and more versatile than the C-like, pointer-based arrays we discuss in the early part of this chapter.