Apple Pro Training Series: Advanced Logic Pro 7

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

RAM

Read mode, real-time automation 2nd

real-time automation [See automation, real-time]

Record button, Transport panel

Record Enable buttons 2nd 3rd

record-enable, disengaging

recording

     automatically muting new tracks 2nd 3rd

     creating multiple tracks and Audio Objects simultaneously 2nd 3rd 4th

     deleting unused tracks 2nd 3rd 4th

     MIDI and audio simultaneously 2nd 3rd

     multiple audio tracks simultaneously 2nd 3rd

     multiple MIDI tracks simultaneously 2nd 3rd

     multiple tracks automatically 2nd 3rd 4th 5th

     printing effects upon 2nd 3rd 4th

     running out of tracks 2nd 3rd 4th

     with Ultrabeat 2nd 3rd

Region Parameter box 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th

     changing velocities 2nd

     compressing/expanding dynamics 2nd 3rd

     customizing interface

     defined

     importing audio files

     overview of 2nd

     quantization 2nd 3rd

     setting to affect incoming signals

     transposing Regions 2nd

     using Delay to adjust feeling 2nd

     using extended Region parameters 2nd 3rd 4th

Regions

     creating markers from

     defined

     magnifying waveform without zooming 2nd 3rd

     when Track Solo is enabled

     zooming in on 2nd 3rd 4th

rehearsal markings

Repeat Objects command 2nd

Repeat Regions command

Replace mode

Resolution slider, Sculpture

resources, Logic Pro 7

rests

     creating notation

     polyphonic instruments and

     transcribing performances 2nd 3rd

     using Score Styles with

reverb, bus effects 2nd 3rd

rim shots 2nd 3rd

rubato passages

     Beat Mapping Audio Region 2nd 3rd 4th

     Beat Mapping MIDI Region 2nd 3rd 4th

     Beat Mapping results in Matrix Editor

     Beat Mapping track 2nd 3rd

     defining

rubber-band select

     adjusting note length 2nd

     audio editing

     automating effect bypasses

     comp tracks 2nd

     copying automation data 2nd

     creating automation nodes 2nd

     creating notation 2nd

     creating parts with edits

     defined

     playback commands

     Region parameters

     repeating note events

     unlocked vs. locked screensets 2nd

     using curves 2nd 3rd 4th 5th

     using existing material to fix problems

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