DirectX 9 Audio Exposed: Interactive Audio Development

Numbers

3D, 145

available Buffers, 297

Buffer, 228

Channel, 285

Cone, 290

in Halo, 423

Max Distance, 290

Min Distance, 290

Mode, 290

move position, 317

Position, 290

resource management, 296, 307

spatialization, 285

Velocity, 290

5.1surround sound, 419

in Halo, 426

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