Aspect-Oriented Software Development with Use Cases

Index

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

UML

     (Unified Modeling Language) 2nd 3rd 4th     analysis 2nd 3rd 4th

     AO modeling     AOP 2nd 3rd

     aspects 2nd 3rd 4th     automatic code generation

     CASE tools 2nd

     class diagrams

         structural description

     concurrent bounded buffers 2nd 3rd    crosscutting concerns         modeling 2nd 3rd 4th 5th

     design 2nd 3rd 4th

     extensibility 2nd 3rd

     implicit weaving

     loose couplings    orthogonal concerns

         modeling 2nd 3rd 4th

     round trip development 2nd     statecharts 2nd

     Theme/UML 2nd 3rd 4th 5th 6th         AspectJ 2nd 3rd 4th 5th 6th 7th 8th 9th

         composition bindings specification 2nd

         composition output 2nd 3rd

         crosscutting behaviors specification 2nd

         crosscutting behaviours specification

         design themes

         Hyper/J 2nd 3rd 4th 5th 6th 7th 8th 9th

         library base design 2nd

         observer aspect design 2nd 3rd 4th 5th 6th 7th

         pervasive trace design 2nd

         programming models 2nd

         synchronization aspect design 2nd 3rd 4th 5th 6th 7th 8th

         template specification 2nd

     tracability

UML (Unified Modeling Language)

unanticipated composition

     JMangler transformersUnified Modeling Language (UML) [See UML (Unified Modeling Language)] unitary statements 2nd 3rd 4th

units

     mapping to 2nd 3rdUser layer

     Fidget design

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