3D Game Programming All in One (Course Technology PTR Game Development Series)
All of the parts you will need to install QuArK on your hard drive are included on the companion CD. After installing the program, you'll need to verify the configuration, as described in the following sections.
Using the Installer
When you install QuArK, you will also be installing a stripped-down version of the Python scripting language.
Do the following:
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Browse to your CD in the \QuArK directory.
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Locate the Setup.exe file and double-click it to run it.
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Click the Next button for the Welcome screen.
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Follow the various screens, and take the default options for each one, unless you know you have a specific reason to do otherwise.
Note that this is not the official QuArK installer—there isn't any. This installer is only available on the companion CD for this book.
After installation you will have QuArK installed into a directory structure that should look exactly like that in Figure 17.1.
Configuration
The installation program will have already ensured that you have the correct configuration for use with this book. However, it's a good idea to double-check the configuration.
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Launch QuArK by choosing Start, Programs, 3DGPAi1, QuArK, Launch QuArK.
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After the QuArK window appears, choose Edit, Configuration (see Figure 17.2).
Figure 17.2: QuArK Edit menu. The Configuration utility will appear. On the right side is a large blank area where various parameters will appear to be edited, depending on what you choose in the left area, which contains the configuration categories.
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Click the Torque category, located in the Games section (see Figure 17.3).
Figure 17.3: Configuration sections and categories. The parameter page for Torque will appear, as shown in Figure 17.4.
Figure 17.4: Torque configuration page. -
Verify the setting of each parameter by checking it against Table 17.1. All parameters not listed in the table should be left blank. Also note that the settings in the first program through the sixth program entries are almost identical, with the only difference being the middle of the three command-line switches in the fixed command-line arguments parameter for each program.
Table 17.1: Torque Settings for QuArK Parameter
Value
Torque converter
map2dif_DEBUG.EXE
Directory of Torque files
C:\QuArK 6.3\Torque
Run these build programs
selected (in QuArK's console)
Run tools from base directory
cleared
Output Map Format
Valve 220
1st program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -h -o ./maps -t ./textures %mapfile%
2nd program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -l -o ./maps -t ./textures %mapfile%
3rd program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -p -o ./maps -t ./textures %mapfile%
4th program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -e -o ./maps -t ./textures %mapfile%
5th program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -n -o ./maps -t ./textures %mapfile%
6th program
program executable (path optional)
C:\QuArK 6.3\torque\tmpquark\map2dif_DEBUG.exe
fixed command-line arguments
-v -g -o ./maps -t ./textures %mapfile%
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Close the Configuration utility when you are finished.
Next, let's make something!
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