3D Game Programming All in One (Course Technology PTR Game Development Series)

Q

Quake 3, 17

Quake III Arena command (MilkShape Tools menu), 395

QuArK

configuration, 500-501

installing, 500

map2dif reference, 767-768

Torque map, 501-502

Torque Map Editor

Cube brush, 505, 508

Portal brush, 510

Roadbed brush, 506

Subtraction brush, 509

Torque settings for, 503

Query method, 650

QueryLANServers parameters, 228

QueryMasterServer() function, 709

QueryStatus function, 225

Quick Mix command (Audacity Project menu), 548

Quick Record macro, UltraEdit-32, 43

Quit() function, 709

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