3D Game Programming All in One (Course Technology PTR Game Development Series)

Following are select files from this book's Companion CD-ROM. These files are copyright protected by the publisher, author, and/or other third parties. Unauthorized use, reproduction, or distribution is strictly prohibited.

File

Description

Size

All CD Content

3D Game Programming All in One

69,473,098

Chapter 2:

Introduction to Programming

13,362

Chapter 3:

3D Programming Concepts

6,873

Chapter 4:

Game Programming

5,242,096

Chapter 5:

Game Play

10,379,151

Chapter 6:

Network

10,297,889

Chapter 9:

Skins

817,814

Chapter 11:

Structural Material Textures

887,844

Chapter 12:

Terrains

870,666

Chapter 13:

Introduction to Modeling with MilkShape

88,004

Chapter 14:

Making a Character Model

442,855

Chapter 15:

Making a Vehicle Model

690,114

Chapter 16:

Making Weapons and Items

385,673

Chapter 18:

Making the Game World Environment

456,205

Chapter 20:

Game Sound and Music

824,426

Chapter 21:

Creating the Game Mission

593,165

Chapter 22:

The Game Server

1,002,972

Chapter 23:

The Game Client

6,137

Koob

30,198,798

Tools

6,173,238

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