3D Game Programming All in One (Course Technology PTR Game Development Series)
In this chapter we will be concentrating on the control scripts found in the control subtree, as outlined in Figure 4.2. To prepare for this, you need to set up your development tree, as follows:
-
In your 3DGPAi1\ RESOURCES folder, locate the
EmagaCh4KitInstall.exe program. -
Run the kit installer. You can install the chapter kit anywhere you like—the default will be to put it in the root folder of your C drive, and this is where I'll assume it is in this book.
You probably won't use more than 15MB of disk space, but you should have the rest available for backups and temporary files and so on.
You will note that there is no
The code in Emaga4 is pretty well the bare minimum in terms of the game control code. In later chapters, we will expand on this skeletal implementation as we add more and more useful features and flesh out the game.
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