Creating Emotion in Games: The Craft and Art of Emotioneering

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Tabrene, The  2nd  3rd 

Technique Stacking  2nd  3rd 

technique stacking

    Emotionally Complex Moments and Situations Techniques 

    First-Person Deepening Techniques  2nd  3rd  4th  5th  6th 

Technique Stacking

    Ico case study 

technique stacking

    NPC Toward NPC Chemistry Techniques  2nd 

    NPC Toward Player Relationship Deepening Techniques  2nd 

techniques

    Cross-Demographic Techniques  [See Cross-Demographic Techniques]

    Dialogue Deepening Techniques  [See Dialogue Deepening Techniques]

    Dialogue Interesting Techniques  [See Dialogue Interesting Techniques]

    Emotionally Complex Moments and Situations Techniques  [See Emotionally Complex Moments and Situations Techniques]

    Enhancing Emotional Depth Through Symbols  [See Enhancing Emotional Depth Through Symbols Techniques]

    falling into multiple categories 

    First-Person Character Arc Techniques  [See First-Person Character Arc Techniques]

    First-Person Deepening Techniques  [See First-Person Deepening Techniques]

    for fun  [See fun]

    Group Bonding Techniques  [See Group Bonding Techniques]

    Group Deepening Techniques  [See Group Deepening Techniques]

    Group Interesting Techniques  [See Group Interesting Techniques]

    injecting emotion into a game's story elements  2nd  3rd  4th  5th  6th  7th  8th  9th 

    multi-function techniques  2nd  3rd 

    NPC Character Arc Techniques  [See NPC Character Arc Techniques]

    NPC Deepening Techniques  [See NPC Deepening Techniques]2nd 

    NPC Interesting Techniques  [See NPC Interesting Techniques]

    NPC Rooting Interest Techniques  [See NPC Rooting Interest Techniques]

    NPC Toward NPC Chemistry Techniques  [See NPC Toward NPC Chemistry Techniques]

    NPC Toward NPC Relationship Deepening Techniques  [See NPC Toward NPC Relationship Deepening Techniques]

    NPC Toward Player Relationship Deepening Techniques  [See NPC Toward Player Relationship Deepening Techniques]

    Opening Cinematic Techniques  [See Opening Cinematic Techniques]

    Player Toward NPC Chemistry Techniques  [See Player Toward NPC Chemistry Techniques]

    Player Toward NPC Relationship Deepening  [See Player Toward NPC Relationship Deepening Techniques]

    Plot Deepening Techniques  [See Plot Deepening Techniques]

    Plot Interesting Techniques  [See Plot Interesting Techniques]

    revealing complex characters through their actions  2nd 

        real game case study  2nd  3rd  4th  5th  6th  7th  8th 

    Role Induction Techniques  [See Role Induction Techniques]

    Self-Created Story Techniques 

    stacking 

    Tying Story to Gameplay  [See Tying Story to Gameplay Techniques]

    World Induction Techniques  [See World Induction Techniques]

    Writing Powerful Pre-Rendered and In-Game Cinematics  [See Writing Powerful Pre-Rendered and In-Game Cinematics Techniques]

television

    evoking emotion 

    Star Trek 

tension

    brainstorming emotional complexity  2nd 

Terrellens

    Multiple Viewpoints 

Terrellens case study  2nd  3rd 

The Empire Strikes Back

    open endings 

The Sims

    game versus toy controversy 

    self-created stories 

theme

    defined 

    of game

        Cohesiveness Techniques  2nd 

themes

    and Idea Mapping  2nd 

Thief

    Role Induction Techniques case study  2nd 

time 

topics

    straying from 

Total Recall 

toy versus game controversy 

tradeoffs

    in Role Induction Techniques 

training missions 

Traits  2nd  3rd  4th  5th 

    Aesthetics 

    choosing  2nd 

    groups

        considerations for  2nd 

    Honor 

    Klingons 

    Mystical 

    Spiritual 

    versus quirks 

        groups  2nd 

    Wisdom  2nd 

traps

    Plot Interesting Techniques 

trendy comedy  2nd 

trickery

    Emotionally Complex Moments and Situations Techniques  2nd  3rd  4th  5th 

True-to-Life Techniques  2nd  3rd 

Tying Story to Gameplay Techniques  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th 

types

    of fun  2nd  3rd  4th  5th 

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