Secrets of the Game Business (Game Development Series)
Chapter List
- Chapter 1.0: Introduction
- Chapter 1.1: The Top Ten Misconceptions New Game Developers Have About Publishers
- Chapter 1.2: The Role of Each Entity in Game Publishing
- Chapter 1.3: How Developers Get Paid: The Retail Market for Games
- Chapter 1.4: A Publishing Project: From Concept to Launch and Beyond
- Chapter 1.5: The Producer, Friend or Foe?
- Chapter 1.6: The European Challenge in Videogame Software: The "French Touch" and the "Britsoft Paradox"
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