Secrets of the Game Business (Game Development Series)

A

Absolute Quality, 22

Acclaim, 67, 198–201

Accolade, 71

acquisition of companies, 117–124

Activision, 20, 66, 263

Actualize, 72

advance/R&D defined, 46

adver-gaming, 155

advertising agencies, role of, 23

agents, game, 203–208

Agent service, WirelessDeveloper, 142. See also game agents

Aggregator Sales model

general discussion, 131, 132, 136

Java 2Micro Edition (J2ME), 143

RealOne Arcade, 153–154

Wireless Application Protocol (WAP), 140

Aggressive Inline, 199

Aihoshi, Richard, 176, 177, 179

AIM (Alternative Investment Market), 71

Alien, 263

Aliens vs. Predator, 263

alpha milestone, 255

Alternative Investment Market (AIM), 71

amortization, R&D, 26

Anarchy Online, 277, 278, 282

Anderson, Janet, 68

angel financing, 17

anti-piracy techniques, 236–238

application programming interfaces (APIs), 24

Arcane, 40

Argonaut Software, 70, 72, 73, 74

art and animation service providers, 19–20

art design documents, 251–252

art & design teams, role of, 253–254, 257

Artifact, 150, 151

art production, 19, 300–301

Asheron's Call, 155, 276, 277, 278

ATI, 25

audit rights, 219

Average Revenue Per User (ARPU), 135

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