Secrets of the Game Business (Game Development Series)

F

feature complete milestone, 255

FICO score, 121–122

FilePlanet, 157

finances

amortization, R&D, 26

audit rights, 219

Average Revenue Per User (ARPU), 135

breakeven point defined, 46

burn rate, 186

buyer-side financing

business plan, 118–119 (See also business plans)

choosing a company, 117

financial data, 119–120

legal issues, 122–123

valuation methods, 120–122

capital structure, 104–105

Financi re Legache, 68

general discussion, 88, 95, 100–105, 125–130, 161–164

gross revenue defined, 46

March Libre, 69

Nouveau March , 68, 69

revenue sharing, 17, 21–22

royalties

general discussion, 20, 25, 27, 215–216, 227, 229

payment of, 17, 38–40, 210

Second March , 68, 69

stock markets, role of, 74–75

tax and finance responsibilities, 21

Unlisted Stock Market (USM), 70

venture capital, 17, 101, 128–129

financial statements, pro forma, 101–103

Financi re Legache, 68

financing, buyer-side

business plan, 118–119

choosing a company, 117

legal issues, 122–123

valuation methods, 120–122

Firaxis Games, 44

first-party games, 24

first playable demo, 250

freelancing. See also business plans; finances

collections, 166–168

finances, 161–164

marketing, 164–166

qualities necessary to succeed, 159–161

scheduling, 168–170

Frogwares Creative Game Design Labs, 286

functionality testing, 303–304

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