Programming Flash Communication Server

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

Label component

lanDown property (SetBandwidth)

lanUp property (SetBandwidth)

latency

        clock synchronization

        measuring

        predictive time management

        SharedObject updates and

lazy instantiation 2nd 3rd 4th 5th

        defined

length( ) method

level property (information object)

level property (response object)

Library menu

Library panel (Ctrl-L), opening

Library's Options menu, adding embedded video object

license manager

License.Limit.Exceeded message

licensing 2nd

licensing options

LikeMinds

List component, updating

listbox, tying together shared object and

listenable shared objects

listeners, classwide

live streams

        buffering

        publishing

        RTMP and

        subscribing to

        versus recorded stream

LiveDocs

load balancing and scalability

load( ) method 2nd 3rd

Lobby and ChatRoom example

lobby with multiple rooms application

lobby.asc file 2nd

local shared objects [See LSOs]

log data, writing into recorded stream file

log files

        playing back from remote client

        utility for reading

log streams

        playing

        subscribing to

logging 2nd

        access logs

        application

        application-level logs

        bandwidth logs

        FlashCom Server logs

        server-level

        user into application

Lott, Joey

LSOs (local shared objects)

        getting and using

        persistent

lurker mode, PeopleList component

Lussier, Ron

Категории