Programming Flash Communication Server

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

n-way applications

name property

named parameters

naming schemes

nc.close( )

nc.connect( )

nc.onStatus( )

Nellymoser

netConnectChat application

        building Flash movie to connect to

        creating

        main.asc file

NetConnection Debugger

NetConnection object 2nd 3rd 4th 5th [See also connections]

        Call.Failed message

        code and level values

        connect( ) method

        Connect.AppShutdown message

        Connect.Closed message

        Connect.Failed message

        Connect.InvalidApp message

        Connect.Rejected message 2nd

        Connect.Success message

        constructor function

        creating 2nd

        creating multiple streams

        multiple simulatenous

        remoting

        reusing

        setting up

        simple extension of

        subclassing

        test script

        waiting to connect

NetStream object 2nd 3rd

        Buffer.Empty 2nd 3rd 4th

        Buffer.Empty message

        Buffer.Full 2nd 3rd 4th

        Clear.Failed

        Clear.Success 2nd

        defining remote method

        Flash MX 2004 and Flash Pro

        information object

        NetConnection objects and

        onStatus( ) handler

        pause( ) method

        Pause.Notify

        Paused.Notify

        play( ) method 2nd

                flushPlayLists parameter

        Play.Failed 2nd

        Play.PublishNotify 2nd

        Play.Reset 2nd 3rd

        Play.Start 2nd 3rd 4th

        Play.Stop 2nd

        Play.Stop message

        Play.StreamNotFound 2nd 3rd

        Play.UnpublishNotify 2nd

        publish( ) method 2nd

        Publish.BadName

        Publish.Idle

        Publish.Start

        Record.Failed

        Record.NoAccess

        Record.Start

        Record.Stop

        Seek.Failed

        Seek.Notify 2nd

        Seek.Notify message

        send( ) method

                versus shared objects

        setBufferTime( ) method

        strong typing and

        subscribing to recorded streams

        Unpause.Notify 2nd

        Unpublish.Success 2nd

network performance, latency, concurrency

network sniffing

network throughput web site

       web sites

                network throughput

Network Time Synchronization Project web site

New Symbol (Ctrl-F8) command

Notifier instance within gFlashCom object

Novell

Категории