Programming Flash Communication Server

Part I introduces the Flash Communication Server and the client-side components available to construct applications, such as a video chat. Chapter 3 and Chapter 4 go into detail about creating applications and connecting to them.

  • Chapter 1, Introducing the Flash Communication Server

  • Chapter 2, Communication Components

  • Chapter 3, Managing Connections

  • Chapter 4, Applications, Instances, and Server-Side ActionScript

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