Maya 4.5 Fundamentals

 

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default directory for projects, specifying 

defaults

    setting  2nd  3rd 

defaults, changing

    max vs. Maya 

deforming objects

    character animation and 

deforming patch models 

Degrees of Freedom control (Tool Settings dialog box) 

Delete key 

deleting

    construction history  2nd 

    construction history of object 

    joints 

    objects

        by type 

        overview of 

dependencies

    Hypergraph view and 

    setting up 

dependency graph architecture

    overview of  2nd  3rd 

Depth Map Resolution 

depth of field 

    rendering time and 

Depth of Field effect 

deselecting

    max vs. Maya 

deselecting objects 

Detach command (Hotbox menu) 

detailing NURBS model using extruded curves  2nd  3rd  4th  5th 

dialog boxes

    Duplicate Options 

    overview of 

Diffuse map channel 

directing

    camera motion  2nd 

    cutting and line of action  2nd 

    overview of 

    scene motion 

Directional Light command (Create menu) 

Directional lights

    Scale tool and 

disabling

    subtypes 

disabling Inverse Kinematics 

display layers

    overview of 

Display menu

    Fast Interaction command 

displaying

    marking menu commands in Hotkey Editor 

    objects  2nd 

        max vs. Maya 

Distance Tool command (Create menu) 

dithering 

dividing canvas  2nd 

Dmap Filter Size 

Dmaps

    reusing 

dolly

    description of 

dolly control

    overview of  2nd 

dongle 

Dosch website 

down arrow

    groups and 

dragging

    rectangles to select multiple objects 

drama and perspective 

drivers

    mouse 

    video cards 

dropping items on Shelf 

dual-processor systems 

Duplicate command (Edit menu) 

Duplicate command (Hotbox menu) 

Duplicate Options dialog box 

    input connections option 

    instance copies 

    overview of  2nd 

duplicating

    objects

        array duplication 

        input connections option 

        instance copies 

        options for 

        overview of 

    overview of 

duplicating objects

    max vs. Maya 

duplicating scene elements 

Dynamic simulations (Paint Effects) 

dynamics

    max vs. Maya 

dynamics simulation, building 

 

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