Advanced ActionScript 3 with Design Patterns

Index

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saving state

ScaleDownCommand class

scaleX property

scaleY property

scaling

     receiver references

     State pattern

search() method

searching

     regular expressions

     Remote Proxy

selecting composition or inheritance

sending

     variables

     XML 2nd

serialization

     Flash Remoting

     Proxy pattern

servers, Flash Remoting

setMemento() method

setParent() method

setState() method

Settings class

settings frameworks, Singleton patterns

shapes

     adding

     moving

ShooterStateMachine class

signatures, methods

SimpleShooter class

SimpleShooterExample class

single instance, global access

Singleton pattern

     building

     invoking

     object instantiation

     settings frameworks

     static members

SOAP-formatted XML

SortedReader class

special requirements

Sprite interface

stacks, adding commands

state

     recording

     restoring

State pattern

     abstract classes

     encapsulation

     example of

     main class 2nd

     objects 2nd

     state machines

     transitions

     troubleshooting

state property

statements, if

static members, Singleton pattern

static methods, adding

static_instance property

stopping propagation

storing

     mementos

     references

StringReader class

substrings [See also strings.]

support

     arrays

     typed arrays

.SWF files

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