ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

    Section 11.0.  Introduction

    Recipe 11.1.  Moving an Object

    Recipe 11.2.  Moving an Object in a Specific Direction

    Recipe 11.3.  Easing

    Recipe 11.4.  Acceleration

    Recipe 11.5.  Springs

    Recipe 11.6.  Using Trigonometry

    Recipe 11.7.  Applying Animation Techniques to Other Properties

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