ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

    Section 15.0.  Introduction

    Recipe 15.1.  Creating a Sound Object and Loading a Sound

    Recipe 15.2.  Starting and Stopping a Sound

    Recipe 15.3.  Setting the Buffer for a Sound

    Recipe 15.4.  Offsetting the Start of a Sound

    Recipe 15.5.  Playing a Sound Multiple Times (Looping)

    Recipe 15.6.  Getting the Size of a Sound File

    Recipe 15.7.  Reading the ID3 Tag of a Sound File

    Recipe 15.8.  Find Out When a Sound Finishes Playing

    Recipe 15.9.  Tracking the Progress of a Playing Sound

    Recipe 15.10.  Pausing and Restarting a Sound

    Recipe 15.11.  Reading the Level of a Sound

    Recipe 15.12.  Stopping All Sounds

    Recipe 15.13.  Reading the Sound Spectrum

    Recipe 15.14.  Changing the Volume or Pan of a Sound

    Recipe 15.15.  Creating a Sound Application

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