ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

    Section 2.0.  Introduction

    Recipe 2.1.  Creating a Custom Class

    Recipe 2.2.  Determining Where to Save a Class

    Recipe 2.3.  Creating Properties That Behave As Methods

    Recipe 2.4.  Creating Static Methods and Properties

    Recipe 2.5.  Creating Subclasses

    Recipe 2.6.  Implementing Subclass Versions of Superclass Methods

    Recipe 2.7.  Creating Constants

    Recipe 2.8.  Dispatching Events

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