ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

    Section 4.0.  Introduction

    Recipe 4.1.  Representing Numbers in Different Bases

    Recipe 4.2.  Converting Between Different Number Systems

    Recipe 4.3.  Rounding Numbers

    Recipe 4.4.  Inserting Leading or Trailing Zeros or Spaces

    Recipe 4.5.  Formatting Numbers for Display Without a Mask

    Recipe 4.6.  Formatting Currency Amounts

    Recipe 4.7.  Generating a Random Number

    Recipe 4.8.  Simulating a Coin Toss

    Recipe 4.9.  Simulating Dice

    Recipe 4.10.  Simulating Playing Cards

    Recipe 4.11.  Generating a Unique Number

    Recipe 4.12.  Converting Angle Measurements

    Recipe 4.13.  Calculating the Distance Between Two Points

    Recipe 4.14.  Determining Points Along a Circle

    Recipe 4.15.  Converting Between Units of Measurement

Категории