Macromedia Flash 8 ActionScript: Training from the Source

In this lesson you have:

  • Used bitmap surface caching to optimize animation of complex vector artwork (pages 199204)

  • Used filters to add effects to a game causing three-dimensional beveling of objects, motion blurs, and collision effects (pages 204214)

  • Added blend modes to movie clips to make interesting effects (pages 214217)

  • Made a coloring page program using the Bitmap API (pages 218227)

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