Facilitation Basics (ASTD Training Basics)
In chapter 2 you were introduced to the three main learning preferences: visual, auditory, and kinesthetic. If facilitators do an excellent job of meeting the needs of their kinesthetic (hands-on), visual, and auditory learners, they can dramatically increase learning. Although varied learning preferences are always accommodated in a good course design, the facilitator can improve the chances of learning by also tailoring facilitation methods to the learning preferences of the specific group of participants.
| Noted | Research has shown that about 36 percent of people are kinesthetic learners, 34 percent are auditory learners, and 29 percent are visual learners (Rose, 1987). |
Visual Learning Preference
Visual learners take in and process information through what they see. They learn best from printed information, pictures, graphics, and the like. Incorporating some of the following in your delivery accommodates the visual learner’s preferences:
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overhead transparencies
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flipcharts
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wallboards
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demonstrations
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diagrams, charts, and drawings
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participant materials such as manuals, reference material, prework reading assignments, and workbooks
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interactive computer simulations
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videos.
Auditory Learning Preference
Auditory learners take in and process information that is heard, including words, alliteration, and songs. To aid the learner with an auditory preference, you can incorporate
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presentations and lectures
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facilitative discussions
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demonstrations
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group projects and activities with feedback
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verbal instructions
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audiovisuals
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songs
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background instrumental music
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panel discussions
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question-and-answer sessions
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rhymes, chants, and poetry.
Kinesthetic Learning Preference
Kinesthetic, or physical, learners take in and process information through physical experiences. They like direct involvement and learning. The kinesthetic learning preference directly relates to hands-on training and skill building. Some things you can do include the following:
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hands-on practice
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role plays
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behavior modeling
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structured note taking (learners fill in blanks on handouts)
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simulations
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individual and group activities and projects
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having learners develop their own materials, such as drawings, flipcharts, and posters
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interactive computer simulations.
| Noted | The next time you see a learner who is doodling on his or her materials, think twice before assuming that this learner is bored. Kinesthetic learners doodle during lectures and other activities that provide little or no physical experience. They help themselves physically interact with the content by doodling and thereby keep themselves engaged in the learning. |
Learning Preferences and the Facilitator
The more adults see, hear, say, and do, the greater the learning and retention. Therefore, facilitators need to use a variety of instructional strategies and media to address learner preferences.
For example, although you still need to do some presenting, facilitated discussion allows others to voice their views and experiences (auditory learning preference). This approach also provides variety in presentation of content. Instructional strategies, such as simulations, group activities, demonstrations, practice, and role plays, provide learners with the opportunity to not only experience the content in a variety of ways, but also to meet the learning preferences of the participants. For the kinesthetic learner, it is important that lessons learned from these activities are reinforced and applied to job situations. When you use multiple forms of media, you meet the needs of the visual learner. When learners work and discuss together, you are providing an auditory experience. Your challenge is to incorporate as many of these options simultaneously in the facilitation of learning as possible.
Table 3–1 provides a way for you to select learning activities according to how participants take in information, that is, their learning preferences.
| Kinesthetic | Auditory | Visual |
|---|---|---|
| Supervised practice on the job | Lectures | Diagrams |
| Simulations | Discussions | Charts and graphs |
| Paper-and-pencil tests | Demonstrations | Graphics |
| Physical analogies | Brainstorming | Color |
| Note taking | Question-and-answer sessions | Training manuals |
| Flowcharting | Songs and lyrics | Reading |
| Case histories | Music | Handouts |
| Group projects | Coaching | Flowcharts |
| Role playing | Rhymes | Flipcharts |
| Physical demonstrations | Acronyms | Wallboards/posters |
| Hands-on activities | Metaphors | Whiteboards |
| Building things | Definitions | Reference materials |
| Puzzles | Small group work | Lists of parts or definitions |
| Charades | Panel discussions | Films/videos |
| Writing on flipcharts or wallboards | Group or individual presentations | Slides Maps |
| Whiteboards | Group projects | Observation |
| Tools | Films | Demonstrations |
| Props | Audiovisual | Posters and art |
| Toys | “War stories” | Slides and photos |
| Job aids | Interactive computer simulations | PowerPoint presentations |
| Interactive computer simulations | Interactive computer simulations | |
| Reprinted with permission from Performance Advantage Group, 2003. | ||
Basic Rule 3
Use multiple forms of media and learning strategies to support learners’ taking in of content.
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