Developing User Interfaces for Microsoft Windows
- Chapter 10—Good User Interfaces Are Visible.
Presents a discussion on why visibility is important and gives several specific techniques for making Windows programs more visible. Previews are a good way to make a user interface visible.
- Chapter 12—Learn from The Design of Everyday Things.
Presents the types of feedback and why previews are an excellent way to provide visible feedback.
- Chapter 19—Configurability Is Cool.
Discusses how previews help the user make the right selections when configuring a program.
- Chapter 31—Check Your Printing.
Discusses the advantages and implementation of print previewing.