Macromedia Director MX 2004: Training from the Source

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

icon editors

icons, custom 2nd 3rd if statements 2nd 3rd

ilk() method image objects

Image Options dialog box 2nd 3rdimages

     compressing 2nd 3rd

     rotating     scaling

     tips and tricks imaging Lingo, graphing with 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd     basics of

     copyPixels method 2nd 3rd

     duplicate function 2nd

     flood fills 2nd 3rd 4th

     getPixel method 2nd 3rd     graphs, drawing 2nd 3rd 4th 5th 6th 7th 8th 9th

         bar graphs, creating 2nd 3rd 4th

         connecting the dots 2nd 3rd         splitting strings 2nd 3rd 4th

     set-up 2nd 3rd 4th 5th 6th 7th 8th 9th         data, retrieving 2nd 3rd 4th

         ranges, determining 2nd 3rd

     text labels, creating 2nd 3rd 4th Import File dialog box 2nd

Import Files Into dialog box

importing Flash dialog boxes 2nd 3rd 4th 5th

ink

     Background Transparent ink 2nd 3rd

     changing

     types 2nd 3rd

Input Dialog Box

     building for Director 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th

         components 2nd 3rd 4th 5th 6th

         input fields, creating 2nd 3rd 4th 5th 6th

         publishing to Flash format 2nd

         setting up 2nd 3rd

     calendar functions, and databases 2nd 3rd 4th 5th 6th input fields, creating 2nd 3rd 4th 5th 6th Insert > Remove Keyframe

Insert Frames dialog box

INSERT INTO command 2nd 3rd 4th 5th Insert Keyframe 2nd

Installer VISE

installers

instancing 2nd

integer numbers in Director

integer() function, Lingo

interface, building 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd 34th 35th 36th 37th 38th 39th 40th 41st     bitmaps, importing 2nd 3rd 4th

     buttons, creating simple 2nd 3rd 4th     keyframes 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th

     Lingo, creating pauses with 2nd 3rd 4th     movie sections, creating 2nd 3rd 4th 5th 6th

     Paint window 2nd 3rd

     sprites, placing 2nd 3rd 4th 5th     Stage properties, setting 2nd 3rd 4th

     Tempo Channel     tempo, setting 2nd interface_alpha sprite

internal cast

     defined

     Flash

interpolate method, Lingo 2nd intersect function and method 2nd

itemDelimiter

items, selecting

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