Essential C# 2.0

Index

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y]

targets, modifying assemblies

templates, C++

this keyword

     constructors, calling

     locking, avoiding

thread-safe, incrementing/decrementing

thread.IsBackGround property

Thread.Sleep() method

threads

     alternate, passing data to/from

     completion, notification of

     creating (in C# 2.0)

     instantiating

     local storage

     local variables

     managing

     methods, starting in separate

     monitoring

    multithreading [See local variables, multithreading.]

     parameters, passing to

     pooling 2nd

     starting

     state, monitoring

     synchronization

     thread safe conditions

     unhandled exceptions

ThreadStart methods

ThreadState property

ThreadStaticAttribute

three-dimensional arrays, initializing

three-forward-slash delimiter (///)

throw keyword

throw statements, reporting errors

throwing exceptions 2nd 3rd 4th 5th

timers, multithreading

tools, NGEN (.NET)

ToString() method 2nd

trapping errors

troubleshooting

     arrays 2nd

     error handling with exceptions

     infinite recursion

true operator, overloading

try blocks

TryParse() method

     numeric conversion with

two-dimensional arrays

     declaring

     initializing

Type instances

typeof type

     avoiding locking

     expression

types

     aliases, declaring

     arrays

     Boolean

     casting

     categories of 2nd

     characters

     checking

     comments

     compatibility, between enums

     compatibility, generics

     conversion

     conversion, without casting

     CTS

     data [See also conversions, data types.]

     decimal

     definition

     delegates, defining

     derived

     encapsulation

     exceptions

     exceptions, catching

     float, overflowing

     floating-point

     floating-point, inequality

     floating-point, operators

     GetType() member

     GreaterThanHandler

     GreaterThanHandler, declaring

     hexadecimal notation

     inferencing

     inheritance

     invalid referent

     is operators

     literal values

     multiple exception

     names

     nested generics

     null

     nullable modifiers

     numeric

     parameters, multiple

     parameters, naming conventions

     references 2nd 3rd

     references, instantiating generics

     round-trip formatting

     safety 2nd

     specializing

     strings

    structs [See classes, structs.]

     subtypes

     synchronization

     TryParse() method

     typeof, avoiding locking

     typeof, expression

     values 2nd [See also boxing, value types.]

     values, instantiating generics

     values, nullable

     variables, declaring

     void

    well-formed [See garbage collection, well-formed types.]

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